Archive for the ‘openp2pdesign.org’ Category


Almost two years ago, in May 2010 I blogged that openp2pdesign.org reached a new milestone (version 1.5): from a personal blog to an open source community.

A brief recap: the openp2pdesign.org project started in March 2005 with my Master Degree Thesis in the Faculty of Design of the Milan Polytechnic. Therefore, for the first year (March 2005 – April 2006) openp2pdesign.org was just a work in progress while I was producing the first source code. As since back then the concepts of Open Design and Open P2P Design were in their early days and there were very few opportunities to develop them further, I started openp2pdesign.org in order to provide a space for collective discussion and further research. It took then form of a website towards the end of 2006, opening the 2007 as a multilanguage blog, “Open Peer-to-Peer Design. Design for Complexity” in English, Italian and Spanish. During the following years, the project has become quite successful, with workshops, lectures or panels in many countries, including Italy, Spain, Finland, Germany, Netherlands, South Korea, Singapore, Mexico. Meanwhile, I also moved to Helsinki to further investigate Open Design and Open P2P Design in the Media Lab of the Aalto UniversitySchool of Art and Design.

But now, the most important thing I want to share with you in this post is this: if you remember, in the old post I mentioned, I wrote this:

During the next months, we will design the collaborative activity of the open source community of openp2pdesign.org; and yes, we are going to use the Open P2P Design methodology for this task. You can track this process in the meta.openp2pdesign.org page. Once this collaborative activity is stable, we will open it to the participation and everybody will be able to join us and be part of it.
We hope it will be ready by the end of 2010, meanwhile the blog will work, and you can follow our projects in it or subscribing to our newsletter on the Contact page or here below:

(more…)

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A couple of weeks ago I was part of the 2011 edition of DMY Berlin, together with the Open Helsinki group inside the MakerLab. This event was part of World Design Capital Helsinki 2012. Even if I was there only for the last two days (and it’s always difficult to get attention in a Design Festival, especially in such a noisy place), there was a good feedback from the visitors, especially on the last day.
I gave two lectures twice and helped few visitors understand and develop open processes and businesses, see below for the details, the presentations and the toolkit for designing open processes.
You can see more pictures from the event from Miska Knapek‘s Flickr account.

DMY Opening from robertanderson on Vimeo.

Open P2P Design

Open P2P Design brings open source and peer-to-peer dynamics inside a community-centered design process, in order to have real co-design projects with people and their communities. We can use Open P2P Design for co-designing Open Design processes or commercial or public services with open and peer-to-peer dynamics, starting from communities and involving them inside the design process. We can also use it for analyzing an existing business and opening to collaboration some of its activities, or design new ones in order to start a collaboration with a community of users.

Markets and business models for Open and DIY projects

Which are the possible business models for Open projects like Open Design and Open Hardware? And what about running a Fab Lab or a similar place? Which strategies can we adopt in order to have successful DIY Craft projects? People that want to organize collaborative spaces or companies need to think about how to run their business in a
sustainable way, but even single or groups of Open Designers could get more insights for their project if they discover the possible business models. Let’s have a look at the existing markets, the common business models and the possible future scenarios.
(more…)

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Back in March 2010, I was invited at a seminar organized by Ricerca Urbana Milano, in order to explain openp2pdesign.org with other interesting projects from Italy. The seminar took place at the Universitá Statale di Milano, Faculty of Political Science. A nice overview of the event can be read in Italian here.

Il mondo sta cambiando sotto i nostri occhi. Dopo il web 2.0 e il free software, vediamo svilupparsi l’Open Design, l’ Open Hardware e persino l’Open Biotech. Possiamo intravedere nuove relazioni di produzione, nuovi modelli business, nuove forme di organizzazione economica e sociale. Le grandi imprese si adattano e stanno nascendo nuove forme ibride, fra impresa sociale e Open Business. Questo evento intende cominciare ad esaminare la portata di questo fenomeno. Quali sono le tendenze in atto? Cosa succede in Italia? Quali sono i nuovi modelli organizzativi? Cosa bisogna fare per cambiare il mondo?

01.Openwear.org

The event started with Zoe Romano and Bertram Niessen showing the EDUfashion / openwear.org european project.

EDUfashion is a two-year project financed with the support of the European Commission for the development of a collaborative platform for fashion creation and continuous education emphasizing skill-sharing and ethical branding. EDUfashion developed Openwear.org, an online community created for sharing values, accessing to knowledge and practice of collaborative and distributed work. Openwear.org is where makers, fashion producers, small local enterprises, educational institutions can network to participating in the production of a new vision of fashion based on micro-communities and sustainability. They even created their own license for the brand and a brand manual.

We are experiencing a twin trend diffusing across the fashion sector. On the one hand consumer demand is being increasingly oriented toward “ethical” fashion items, meaning no sweatshop, ecologically sustainable, locally produced, and fairly traded apparel. On the other side, we’re witnessing the emergence of self-organized employment focusing on independent, socially engaged, critical and multitasking creative production driven more by communal needs than market imperatives or consumer fads. We think that here lies a new perspective on fashion that can be translated into reality by exploring the forces that are behind these consumer and producer trends.
[...]
EDUfashion project’s main objective is to foster community, collaboration and innovation to provide a new vision and practice for fashion. Our main goal is to support the dissemination of knowledge, skills and practices so to empower a self-managed workforce, in order to create an alternative learning environment for sustainable garment crafting and selling. Itʼll connect various individuals and groups, to enable them to act as small, sustainable enterprises, which will gather under a single open-source participatory brand whose benefits will be shared.

Forward to Basics – Openwear Collaborative Collection Workshop from Openwear on Vimeo.

Openwear Brand Tutorial from Openwear on Vimeo.

02. openp2pdesign.org

I then presented openp2pdesign.org with this presentation (in Italian): (more…)

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In February 2010 I was invited to give a lecture about Open P2P Design and to be part of the jury for the students’ projects in the Open Source Design class (one of the few first classes ever organized):

This course this oriented to the design, generation and production of an open source and shared platform to promote the online exchange of knowledge, this will permit to prompt the customization and personalization of elements as furniture. The goal is to create an Internet based interface (web 3.0) that will allow to interchange, share, download and upload designs all over the world.

I was invited by Marta Malé-Alemany, and the other members of the jury were Lucas Cappelli, José Pérez de Lama (from hackitectura.net and Universidad de Sevilla), Areti Nikolopoulou (from The commons factory together with José Pérez de Lama), Mara Balestrini.

Jury at Iaac>>> Open Source Design Seminar

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01. Another Open P2P Design workshop, in Singapore

Open P2P Design workshop in Singapore, November 2009: the last day

After the Seoul workshop, I flew to Singapore for another Open P2P Design workshop with Roger Pitiot at the School of Art, Design & Media of the Nanyang Technological University. The Singapore workshop took place as one of the event of the Singapore Design Festival 2009 and was organized with the help of professor Fabrizio Galli, who organized there a workshop that is already almost a FabLab.

Open P2P Design Workshop @ ADM, Poster

I could stay there only few days (just for the workshop), and I could only feel that while Seoul is like a 24-hour fabbing and piracy shop, Singapore is design, business and marketing hub but with no manufacturing inside (just like big companies like Nike, for example). One of the main avenues is not full of design piracy shops like in Seoul but of multiple high-end brands and consumption. And at the same time, in Singapore the coexistence of the four main ethnic groups (Chinese, Malays, Indians, Europeans) is based not on integration but on the tolerance of their diversity, in the the most globalised country in the world.

The workshop was one day shorter than the Seoul one (and the last day was an Islamic Holiday), we started with around 19 students and ended with around 10 students. Luckily, there were no cultural problems like in Seoul (Singapore was a British colony, after all), and even if the students were younger than in Seoul they were really smart and able to understand how Open Systems (and the Open P2P Design methodology) work in just three days. Moreover, we had the opportunity to learn from the Seoul workshop and change few details.

02. Pictures of the workshop

03. Presentations of the lectures

Here are the presentations of the lectures I gave during the workshops:
(more…)

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01. An Open P2P Design workshop, in Seoul

Open P2P Design workshop in Seoul, November 2009: the last day

And finally here we are to talk about what happened during the Seoul Workshop at IDAS, the penultimate date of the November 2009 tour.
First of all, I have to thank Roger Pitiot for this great opportunity, for the great time we had preparing this workshop and for the perfect organization he managed to set up with his team of students (Miae Kim was there too ;-) ).
Many thanks to Hyun Shin Jo from Kookmin University and Won Taik Kim from IDAS for their collaboration as co-conductors, and to Jay Yoon from Creative Commons Korea for explaining Creative Commons and Open Culture to the students in Korean, helping us thus communicating with them such a big issue.
Here’s a report on the Creative Commons Korea website, if you can read Korean of course!

I won’t talk too much about Seoul itself: on one side I had very little time to see it, and on the other side I prefer to focus on the workshop, here in the blog. But just let me say that being in a city which is the World Design Capital for 2010, with a completely different culture and so nice and very different people was very refreshing. Beside all the glittering lights of a never ending row of always open shops and street food stands, there is in Seoul an already working Distributed Manufacturing Systems that produces small series with low cost prices in 24-48 hours. Let’s see if they find a way to move from their consumerism and a whole avenue of design piracy shops towards a more sustainable, peer-to-peer and lighter distributed system of active citizens designers.

Back to our workshop: it was a very important one, not just for the setting, but because I had finally the opportunity to test the Open P2P Design methodology with other people and within a framework of time long enough (even if we would have liked it to last at least 5 days).
We had about 36 students the first day (Friday), but only half of them survived to the idea of working on Open Design during the whole weekend, and with such a culture shock. Because yes, it was a nice cultural clash on organizational terms (in Seoul everybody wakes up and go to bed very late; it’s very difficult to have students standing among the others asking questions and therefore a real collective interaction; and they do prefer to learn Open P2P Design starting from details and ending with the big picture rather than the other way around). But it was also a clash on cultural terms (it proved quite difficult to explain them the Activity Systems, since the words subject and object don’t have the same meaning their culture; the concepts of copy and copyright make a different sense, especially to the Chinese students). I have to thank Miae Kim for helping me explaining the Activity System to them in Korean!

02. Pictures of the workshop

03. The process and the outcomes of the workshop

Since we didn’t have enough time, we asked the students to organize themselves into groups, so that we could give each group an account to the main Subversion (SVN) repository. In this way, we could simulate how an Open Source community works, using the same software such communities use.
We divided them into 7 groups, each one with the name of a political leader (just for fun: think about opposite leaders collaborating in an Open Design project!):

  • Barack Obama
  • Ernesto Che Guevara
  • George Bush
  • Kim Jung Il
  • Mao Zedong
  • Nicolas Sarkozy
  • Ronald Reagan

(more…)

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01. Open P2P Design workshops

The last part of the November 2009 tour took place very far, in South Korea (in Seoul) and in Singapore where I facilitated two workshops together with Roger Pitiot. Both workshops share the same structure and contents, even if the Singapore one had to be one day shorter (3 days instead of 4).
Let’s start reporting these workshops with the structure and the contents, something we had been working for months and we can easily replicate in other contexts in the future.
With the next posts I will explain in details what has been done in both workshops.

02. Workshop Contents

Design 2.0: designers meet social networks and new technologies for distributed systems

What is Design 2.0, where it’s coming from and going to, why it’s interesting and what we should expect

  • complex problems
  • increasing importance of design
  • open innovation
  • opening design
    • with new technologies
    • Knowledge sharing
    • social networks
    • fabbing

Open P2P Design: how to organize open projects for distributed systems

What is Open P2P Design, where it’s coming from and going to, why it’s interesting and what we should expect enable distributed creativity

  • collaborative activity for complex problem solving
  • metadesign for open process
  • co-design for open projects

The Workshop will answer the following questions:

What is Open Design and how can we develop it with a community in a collaborative way?
(more…)

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Digimag

Two months ago, I was interviewed by Bertram Niessen for the Digicult magazine, Digimag; that interview was published on the May 2010 issue, n. 54.

DIGICULT is an online/offline Italian platform, created to spread digital art and culture worldwide. It focuses on the impact of new technologies and modern sciences on art, design, culture and contemporary society. DIGICULT is based on participation of more than 40 professionals, representing a wide Italian Network of critics, curators and journalists in the field. DIGICULT is the editor of the magazine DIGIMAG, which focuses on some cultural and artistic issues like internet art, hacktivism, electronica, video art, audiovideo, art & science, design, new media, software art, performing art.

Here is the Italian interview, and here’s their English translation (both are released under a Creative Commons Attribution-Share Alike license). Here it is, without the images (go to the original magazine for them and for Bertram’s introduction), but with more links I’ve added and a little bit of editing:

Digimag May 2010

Bertram Niessen: Reading through your website, the subjects of posts range from social service design to car design. How would you then define open p2p design field of application/action?

Massimo Menichinelli: Open P2P Design is the proposal of a new design methodology for the co-designing of open and peer-to-peer collaborative activities with/for communities, through an indeed open and shared process aimed to co-design such active collaborations. A community-centered design, in short. I began developing this method in reaction to a lack: albeit the presence of an interest in replicating open and p2p organizational patterns, this issue has been researched uniquely through implementing the use of dedicated software and technologies so far, without a proper social planning (with sometimes ineffective results).

The fields in which this can be applied are potentially vast and still being defined. Think about the various cases of open methods implementation: we go from biotechnologies to mineral processing, like Goldcorp Inc. used them for! In sum, these systems can be applied to any activity we are aiming to turn into an open and collaborative one, or on top of that wherever it is thought that a cooperative activity might solve a specific issue through the presence of active participants.

Open P2P Design is not the design of communicative artifacts neither commodities, but rather the design of a collaborative activity (for instance design of services and other activities), which would itself be dedicated to the issue to be tackled (maybe then through the collaborative design of a communicative artifact or some commodity). I chose not to bound Open P2P Design action field solely to design since it would be limiting and also because it can actually represent a further way to diffuse open and peer-to-peer principles and dynamics.

As a general principle, the Open P2P Design method can be applied wherever we desire to arise a collaborative activity, both in already existing communities and in ones to be created.

We can develop cooperative activities within firms businesses as well as collaborate with them to create community-based cooperative businesses. An example of this are Open Innovation initiatives, where instead of merely catching information or offering activities where users/communities don’t have an option to intervene, it is chosen to really co-create together with a community the development of open innovation. We can also initiate collaborations within a firm, in case the sole adoption of a software appears to be insufficient to generate the aimed collaboration (i.e. the current Enterprise 2.0 approach).

On top of that we might even develop community-based businesses, as it happened with the GiffGaff telephone company, in which some of the company tasks are performed by users (and examples might continue with mass customization). I also believe users and communities must be involved in ‘bottom of the pyramid‘ targeted businesses, in order to avert inadequate suggestions (see The Onion satirical article in this regard), establishing an equal debate instead.

Concerning public administration, it is interesting to examine the Open Government form: this definition presently refers to the publication of government owned data, put under open licenses in order to facilitate citizens and organizations to independently visualize and present them. This move aims to increase institutions’ transparency in order to allow citizens to be more aware of public management and hence making aware choices. A big step forward, nonetheless we could push ourselves further, for instance developing open p2p and collaborative public services, as the RED Unit of the Design Council did in Britain. A further step forward might be turning activities that are now governments’ and public administrations’ prerogative activities into open, collaborative ones, as the documentary “Us Now” thoroughly shows .

Finally, public administrations can adopt this method in case they might need/want to develop collaborative networks within a definite territory or city, concerning the field of social development enterprises willing to reinforce local social and economic networks.

Furthermore, this system can be applied in order to develop creative projects such as Open Hardware and Open Design conceived as Open Product Design as well as Open Web Design, Open Interaction Design, Open Font Design, Open Movie Design, Open Game Design, Open Architecture and Open Fashion Design, just to give some examples.
(more…)

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Hello, it’s Miae Kim. This is my first post here, Openp2pdesign.org.
I’m expecting and excited a lot in talking with you about
open p2p design or open business. I think that Open p2p design maybe sounds ideal but it can come true around us anytime. Have a good day!!

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