// openp2pdesign.org » Economy

Posts Tagged ‘Economy’


Aquí hay otros recursos acerca de Open Money, sus tecnologías y los proyectos que lo estan desarrollando.

Estos son los tag que utilizo en delicious para guardar y organizar todos los enlaces relacionados con los temas Open Money y Monedas Locales:
http://delicious.com/openp2pdesign/open_p2p+money
http://delicious.com/openp2pdesign/open_p2p+open_money
http://delicious.com/openp2pdesign/open_p2p+local_currency

Algunos usuarios de Twitter muy interesantes:
http://twitter.com/openmoney
http://twitter.com/metacurrency
http://twitter.com/newcurrency
http://twitter.com/thetransitioner
http://twitter.com/fer_ananda
http://twitter.com/jfnoubel
http://twitter.com/flowplace
http://twitter.com/myrfa
http://twitter.com/zippy314

Twibe (grupo de usuarios de Twitter):
http://twibes.com/openmoney

Hashtags (tag utilizados por los usuarios de Twitter para organizar los Tweets como metadata):
http://hashtags.org/tag/openmoney/messages
http://hashtags.org/tag/p2pmoney/messages
http://hashtags.org/tag/metacurrency/messages
http://hashtags.org/tag/metacurrencies/messages

Social Networks:
http://openmoney.ning.com/
http://people.thetransitioner.org/

Una guía completa en la pagína Open Money del wiki de la P2P Foundation:
http://p2pfoundation.net/Open_Money

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Además de Open Design, Open Hardware, Open Manufacturing, hay otra dirección que el fenómeno Open Everything está tomando: Open Money. Aunque los proyectos de Open Money se encuentran todavia en sus primeras etapas, representan un paso muy importante y estratégico de metadiseño para facilitar la propagación de las formas de organización abierta y p2p basadas en comunidades.

The open money project aims to create the global infrastructure, tools, governance mechanisms and platforms that will give communities the capacity to create their own currencies with just a few clicks and thereby liberate their wealth potential.1

Hay que notar como estos ejemplos de Open Money pueden ser entendidos como metacurrencies o metamonedas (y aquí hay que ver el proyectos Metacurrency), porque estos proyectos son el diseño de las normas y de los artefactos necesarios para el diseño de la moneda propia de una comunidad. Los proyectos de Open Design van a ser parte de las plataformas de los proyectos de Open P2P Design (que son proyectos de metadiseño de sistemas colaborativos abiertos).

Aquí hay un video (con subtítulos disponibles) realizado por el Wall Street Journal que explica en manera muy clara el concepto de Open Money y de otros proyectos relacionados:

Just as there are now millions of media outlets today, currencies will follow this same evolution by shifting from centralized authoritative models to distributed ones that allow better sustainability, distribution, transparency, and regulation mechanisms. Every community (associations, companies, cities, regions, states, professions, interest groups, etc) will be able to create their own currencies for their own marketplace.2

Aquí hay otro videoAnd here is another video (también con subtítulos disponibles) acerca del proyecto Metacurrency:

Notes:

  1. http://p2pfoundation.net/Open_Money []
  2. http://p2pfoundation.net/Open_Money []
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Oltre ad Open Design, Open Hardware, Open Manufacturing, esiste un altro percorso intrapreso dal fenomeno Open Everything: Open Money. Anche se i progetti Open Money si trovano al momento ancora nelle loro fasi iniziali, rappresentano una mossa strategica e di metadesign molto importante per la facilitazione di forme organizzative comunitarie open p2p.

The open money project aims to create the global infrastructure, tools, governance mechanisms and platforms that will give communities the capacity to create their own currencies with just a few clicks and thereby liberate their wealth potential.1

Bisogna notare come questi esempi di Open Money possano essere visti e compresi come metacurrencies o metamonete (da segnalare infatti il progetto Metacurrency), dato che questi progetti rappresentano il design delle regole e degli artefatti necessari per lo sviluppo di monete specifiche per ogni comunità. I progetti Open Money saranno quindi parte importante delle piattaforme dei progetti di Open P2P Design (che sono essenzialmente dei progetti di metadesign di sistemi collaborativi aperti).

Vi segnalo quindi un bel video (con sottotitoli disponibili) realizzato dal Wall Street Journal che spiega chiaramente il concetto dell’Open Money e dei progetti simili:

Just as there are now millions of media outlets today, currencies will follow this same evolution by shifting from centralized authoritative models to distributed ones that allow better sustainability, distribution, transparency, and regulation mechanisms. Every community (associations, companies, cities, regions, states, professions, interest groups, etc) will be able to create their own currencies for their own marketplace.2

Qui un altro video (sempre con sottotitoli disponibili) a proposito del progetto Metacurrency:

Notes:

  1. http://p2pfoundation.net/Open_Money []
  2. http://p2pfoundation.net/Open_Money []
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Beside Open Design, Open Hardware, Open Manufacturing, there is another path the Open Everything phenomenon is taking: Open Money. Although the Open Money projects are in their early steps, they represent a very important strategic and metadesign move in order to enable the spreading of community-based open and p2p organizational forms.

The open money project aims to create the global infrastructure, tools, governance mechanisms and platforms that will give communities the capacity to create their own currencies with just a few clicks and thereby liberate their wealth potential.1

We should note that these examples of Open Money can be understood as metacurrencies (and here comes the Metacurrency project), because Open Money projects are the design of the rules and artifacts needed for the design of a community’s own currency. Open Money projects will be for sure an important part of any platform for Open P2P Design projects (that are metadesign projects of open collaborative systems).

Here is a great video (with subtitles available) from the Wall Street Journal that clearly explains the Open Money concept and other similar projects:

Just as there are now millions of media outlets today, currencies will follow this same evolution by shifting from centralized authoritative models to distributed ones that allow better sustainability, distribution, transparency, and regulation mechanisms. Every community (associations, companies, cities, regions, states, professions, interest groups, etc) will be able to create their own currencies for their own marketplace.2

And here is another video (with subtitles) about the Metacurrency project:

Notes:

  1. http://p2pfoundation.net/Open_Money []
  2. http://p2pfoundation.net/Open_Money []
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Un breve annuncio: Michel Bauwens, filosofo Belga e teorico del Peer-to-Peer, foundatore della P2P Foundation, sarà a Milano in questi giorni e presenterà due lecture.

Questa è la prima:

Date: Thursday, March 19, 2009
Time: 5:00pm – 7:00pm
Location: Aula 12, Scienze Politiche, Università di Milano
Street: via Conservatorio 7
City/Town: Milano, Italy

E questa è la seconda:

Date: Friday, March 20, 2009
Time: 5:00pm – 7:00pm
Location: Politecnico di Milano
Street: Piazza Leonardo Da Vinci, 32. Ala Nord, Chiostro Edificio N.
City/Town: Milan, Italy

Io assisterò alla seconda, spero di incontrarvi lì… E se non potete esserci, ricordatevi che potete assistere anche voi alla seconda conferenza online qui: http://live.laureaonline.it/intlessons/ dove potete anche interagire e porre domande a Michel Bauwens.

Ecco l’abstract delle due lecture:

TITLE: Peer to Peer as an economic and ethical revolution

Abstract:
A long-standing historical problem with social alternatives has been that none have them have been more productive than the for-profit alternatives, or at least not, in the context of the existing balance of power. However, a combination of technical and social trends has produced a historically novel situation that challenges this state of affairs. Internet-based tecnical infrastructures have made it possible to scale small-group dynamics to the level of global coordination of highly complex social artefacts that produce common value for self-aggregating peer producers; deep changes in ways of being, knowing and feeling have produced a new set of open and free, participatory, and commons-oriented paradigms that are changing the structure of desire of emerging generations.
Remarkably, the new set of social practices, i.e. peer production, peer governance, and peer property, are both strengthening the current political economy, (much as emerging capitalism did for the flagging feudal system from the 16th century onwards), but also undermining it through a systemic crisis of value, while also pointing to post-capitalist alternatives that may want day supplant the core of the current system.
This lecture by the founder of the P2P Foundation will examine the impact of peer production as a challenge to the current political economy and present different scenarios for the future of social change, especially in the context of the current meltdown.

.

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Un rápido anuncio: Michel Bauwens, filósofo belga y teórico Peer-to-Peer theorist, fundador de la P2P Foundation, va a estar en Milán en estos días y va a dar dos conferencias.

Aquì la primera:

Date: Thursday, March 19, 2009
Time: 5:00pm – 7:00pm
Location: Aula 12, Scienze Politiche, Università di Milano
Street: via Conservatorio 7
City/Town: Milano, Italy

Y aquì la segunda:

Date: Friday, March 20, 2009
Time: 5:00pm – 7:00pm
Location: Politecnico di Milano
Street: Piazza Leonardo Da Vinci, 32. Ala Nord, Chiostro Edificio N.
City/Town: Milan, Italy

Yo voy a asistir a la segunda, espero verlos allí… Y si no podeis estar, recordar que podeis ver el streaming online aquì: http://live.laureaonline.it/intlessons/ donde podeis también hacer preguntas a Michel Bauwens.

Y esto es el abstract de las conferencias:

TITLE: Peer to Peer as an economic and ethical revolution

Abstract:
A long-standing historical problem with social alternatives has been that none have them have been more productive than the for-profit alternatives, or at least not, in the context of the existing balance of power. However, a combination of technical and social trends has produced a historically novel situation that challenges this state of affairs. Internet-based tecnical infrastructures have made it possible to scale small-group dynamics to the level of global coordination of highly complex social artefacts that produce common value for self-aggregating peer producers; deep changes in ways of being, knowing and feeling have produced a new set of open and free, participatory, and commons-oriented paradigms that are changing the structure of desire of emerging generations.
Remarkably, the new set of social practices, i.e. peer production, peer governance, and peer property, are both strengthening the current political economy, (much as emerging capitalism did for the flagging feudal system from the 16th century onwards), but also undermining it through a systemic crisis of value, while also pointing to post-capitalist alternatives that may want day supplant the core of the current system.
This lecture by the founder of the P2P Foundation will examine the impact of peer production as a challenge to the current political economy and present different scenarios for the future of social change, especially in the context of the current meltdown.

.

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A quick announcement: Michel Bauwens, Belgian philosopher and Peer-to-Peer theorist, founder of the P2P Foundation, is going to be in Milan in these days and he’s going to give two lectures.

Here’s the first one:

Date: Thursday, March 19, 2009
Time: 5:00pm – 7:00pm
Location: Aula 12, Scienze Politiche, Università di Milano
Street: via Conservatorio 7
City/Town: Milano, Italy

And here is the second one:

Date: Friday, March 20, 2009
Time: 5:00pm – 7:00pm
Location: Politecnico di Milano
Street: Piazza Leonardo Da Vinci, 32. Ala Nord, Chiostro Edificio N.
City/Town: Milan, Italy

I’m going to attend the second one, I hope to see you there… And if you cannot be there, remember that you can watch the second lecture in streaming online here: http://live.laureaonline.it/intlessons/ where you can also ask questions and chat with Michel Bauwens.

And here’s the abstract of the lectures:

TITLE: Peer to Peer as an economic and ethical revolution

Abstract:
A long-standing historical problem with social alternatives has been that none have them have been more productive than the for-profit alternatives, or at least not, in the context of the existing balance of power. However, a combination of technical and social trends has produced a historically novel situation that challenges this state of affairs. Internet-based tecnical infrastructures have made it possible to scale small-group dynamics to the level of global coordination of highly complex social artefacts that produce common value for self-aggregating peer producers; deep changes in ways of being, knowing and feeling have produced a new set of open and free, participatory, and commons-oriented paradigms that are changing the structure of desire of emerging generations.
Remarkably, the new set of social practices, i.e. peer production, peer governance, and peer property, are both strengthening the current political economy, (much as emerging capitalism did for the flagging feudal system from the 16th century onwards), but also undermining it through a systemic crisis of value, while also pointing to post-capitalist alternatives that may want day supplant the core of the current system.
This lecture by the founder of the P2P Foundation will examine the impact of peer production as a challenge to the current political economy and present different scenarios for the future of social change, especially in the context of the current meltdown.

.

Share

Dopo questo post, vi suggerisco qui un altro report del Nordic Innovation Centre, più lungo e dettagliato, curato da Emily Wise e Casper Høgenhaven: “User-Driven Innovation. Context and Cases in the Nordic Region“.

In this report, user-driven innovation is defined as the process of tapping users’ knowledge in order to develop new products, services and concepts. A user-driven innovation process is based on an understanding of true user needs and a more systematic involvement of users.
This definition encompasses two key elements: an understanding of true user needs (in order to be able to define unique experiences), and systematic user involvement in the innovation process. Two frameworks – the innovation wheel and the framework for mapping UDI processes – are used to describe user-driven innovation processes in more detail. Eight case examples are presented, describing the process (step by step), specific methods employed, results and key lessons. The general context regarding user-driven innovation (research, education, public and private sector activities) in each of the Nordic countries is also presented.1

Recommendations2
The following areas are recommended for further research or policy action on a Nordic level:

  • Building knowledge institutions with specialised skills in the area of user involvement
  • Establishing platforms for user involvement
  • Applying user-driven innovation in welfare benefits and public services

È importante notare qui come segnalino la necessità di piattaforme per le attività collaborative (che generano open innovation), e che possiamo introdurle anche nei servizi pubblici e nel sistema del welfare.

In broad terms, there is nothing new about innovation being driven by market demand and entrepreneurial initiatives of users. However, the text above points to a number of new – or re-discovered and newly prioritized – factors that ARE new to ‘user-driven innovation’, such as:

  • the increased ability for users to take part in innovation processes, thereby allowing users to get their demands heard and addressed (through IT-enablement and greater acceptance of ‘open innovation’ processes in a number of companies)
  • companies’ desire to more systematically capture knowledge and inspiration from outside of the company
  • companies’ understanding of more sophisticated consumer demand and increased focus on developing products/services that address unmet consumer needs or solve problems in new ways
  • the increased frequency of companies’ employment of consumer insights and user involvement in their innovation processes.3

Il report mostra in dettaglio le ricerche effettuate su questi casi:

Danish Case A: the Danfoss Group Water Vision Project
Industry: The Danfoss Group is a leading global manufacturer of components and solutions for Refrigeration & Air Conditioning, Heating & Water and Motion Control.

Danish Case B: DSB – Creating increased value for DSB’s customers
Industry: Transport service

Finnish Case: Outotec – “More out of Ore”
Industry: Leading global provider of process solutions, technologies and services for the mining and metallurgical industries

Icelandic Case: CCP
Industry: Producer of massively multiplayer online games in the entertainment products and services industry.

Norwegian Case: Tine – “Innovating Food”
Industry: Norway’s largest food company, a dairy cooperative owned by 17,400 Norwegian milk farmers

Swedish Case: Electrolux – “Thinking of Users”
Industry: Globally-leading producer of appliances and equipment for kitchen and cleaning

International Cases

USA: Intel – “Innovation Inside”
Industry: World’s largest semiconductor chip maker

USA: Valve – Innovative User Communities as a Part of a Business Model
Industry: Valve is a producer of computer games

via | Putting People First @Experientia

Notes:

  1. p.7 []
  2. p.7 []
  3. p.15 []
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Después este post, ahora os aconsejo otro informe desde el Nordic Innovation Centre, más largo y detallado, editado por Emily Wise y Casper Høgenhaven: “User-Driven Innovation. Context and Cases in the Nordic Region“.

In this report, user-driven innovation is defined as the process of tapping users’ knowledge in order to develop new products, services and concepts. A user-driven innovation process is based on an understanding of true user needs and a more systematic involvement of users.
This definition encompasses two key elements: an understanding of true user needs (in order to be able to define unique experiences), and systematic user involvement in the innovation process. Two frameworks – the innovation wheel and the framework for mapping UDI processes – are used to describe user-driven innovation processes in more detail. Eight case examples are presented, describing the process (step by step), specific methods employed, results and key lessons. The general context regarding user-driven innovation (research, education, public and private sector activities) in each of the Nordic countries is also presented.1

Recommendations2
The following areas are recommended for further research or policy action on a Nordic level:

  • Building knowledge institutions with specialised skills in the area of user involvement
  • Establishing platforms for user involvement
  • Applying user-driven innovation in welfare benefits and public services

Es muy importante señalar como se aconseje a poner en marcha plataformas para actividades colaboraivas (que luego generan open innovation), y que podemos introducir estas plataformas en los servicios publicos y en los sistemas del bienestar.

In broad terms, there is nothing new about innovation being driven by market demand and entrepreneurial initiatives of users. However, the text above points to a number of new – or re-discovered and newly prioritized – factors that ARE new to ‘user-driven innovation’, such as:

  • the increased ability for users to take part in innovation processes, thereby allowing users to get their demands heard and addressed (through IT-enablement and greater acceptance of ‘open innovation’ processes in a number of companies)
  • companies’ desire to more systematically capture knowledge and inspiration from outside of the company
  • companies’ understanding of more sophisticated consumer demand and increased focus on developing products/services that address unmet consumer needs or solve problems in new ways
  • the increased frequency of companies’ employment of consumer insights and user involvement in their innovation processes.3

El informe lleva también estudios detallados acerca de estos casos:

Danish Case A: the Danfoss Group Water Vision Project
Industry: The Danfoss Group is a leading global manufacturer of components and solutions for Refrigeration & Air Conditioning, Heating & Water and Motion Control.

Danish Case B: DSB – Creating increased value for DSB’s customers
Industry: Transport service

Finnish Case: Outotec – “More out of Ore”
Industry: Leading global provider of process solutions, technologies and services for the mining and metallurgical industries

Icelandic Case: CCP
Industry: Producer of massively multiplayer online games in the entertainment products and services industry.

Norwegian Case: Tine – “Innovating Food”
Industry: Norway’s largest food company, a dairy cooperative owned by 17,400 Norwegian milk farmers

Swedish Case: Electrolux – “Thinking of Users”
Industry: Globally-leading producer of appliances and equipment for kitchen and cleaning

International Cases

USA: Intel – “Innovation Inside”
Industry: World’s largest semiconductor chip maker

USA: Valve – Innovative User Communities as a Part of a Business Model
Industry: Valve is a producer of computer games

via | Putting People First @Experientia

Notes:

  1. p.7 []
  2. p.7 []
  3. p.15 []
Share

After the first post, here I suggest you another report from Nordic Innovation Centre, a longer and more detailed one, edited by Emily Wise and Casper Høgenhaven: “User-Driven Innovation. Context and Cases in the Nordic Region“.

In this report, user-driven innovation is defined as the process of tapping users’ knowledge in order to develop new products, services and concepts. A user-driven innovation process is based on an understanding of true user needs and a more systematic involvement of users.
This definition encompasses two key elements: an understanding of true user needs (in order to be able to define unique experiences), and systematic user involvement in the innovation process. Two frameworks – the innovation wheel and the framework for mapping UDI processes – are used to describe user-driven innovation processes in more detail. Eight case examples are presented, describing the process (step by step), specific methods employed, results and key lessons. The general context regarding user-driven innovation (research, education, public and private sector activities) in each of the Nordic countries is also presented.1

(more…)

Notes:

  1. p.7 []
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