Posts Tagged ‘FabLab’


Genomineerde Rotterdam designprijs 2011: Waag Society – Open Design from Premsela, The Netherlands Inst. on Vimeo.

Continuing the serie of interviews about Open Design, DIY, Fabbing and related issues, I have now the pleasure to interview Bas van Abel. Bas works as a Creative Director at Waag Society, where he co-founded of Waag Society’s FabLab, directs the Open Design Lab and edited the Open Design Now book. By the way, don’t forget to vote for Bas’ and Waag’s work about Open Design here on the Rotterdam Design Prize website.


Massimo Menichinelli: Waag Society works in Amsterdam, in the Netherlands, where Fab Labs and Open Design have encountered a great interest. Has the city influenced this in some way? And which is the impact Waag Society and its Fab Lab has on the city?

Bas van Abel: Amsterdam probably has the largest creative industry in The Netherlands with a big focus on innovation, which is a great context for open design and Fablabs. Waag Society has always been an influential organization in this Dutch – and Amsterdam creative industry on the policy and institutional level. With the Fablab we’ve created a making and meeting place for everyone to get involved from both a top level (municipality, education) and grass roots level (designers, artist, individuals, SME’s).


Massimo Menichinelli: Waag Society promotes the idea of open source and related issues like Open Data, Open Design, Open Content and O pen Hardware. How can they interact and mix in common projects?

Bas van Abel: All of these issues share common principles, though the infrastructure needed (licensing, tools, methods) are very specific. There are also big differences in the maturity of the domains. For open source software there is a clear definition, it has it’s own cultural background, the tools are ready available and there are successful business models. Open design and open wetware for example are far from clearly defined. Therefore I think it is important to specifically experiment on different domains and get a clear image of the needs and implications before creating cross-over projects. That doesn’t mean off-course that you shouldn’t use open source software for creating open design platforms. It is just about where you put the focus of your research.


Massimo Menichinelli: While hackerspaces usually start independently, it seems that Fab Labs always start within an existing institution: a foundation, a school, a museum.. Why do you think this happens? How could we use this strategy to start a new Fab Lab?

Bas van Abel: The idea of the Fablab is easy to comprehend and to adopt. The potential is clear and it functions as a huge global innovation hub, based on collaboration and sharing with a clear distributed organization model. It creates economic benefits and it prepares us for a future industrial model. This makes it very attractive for institutions to host such a lab. It connects easily to existing programs and structures, opposed to a more “chaotic” hackerspace.
Furthermore, the whole context makes it fairly easy for institutions to get funding to start a lab.


Meet My Maker from Waag Society on Vimeo.

Massimo Menichinelli: Waag Society is collaborating with Droog Design for the open design project “Design for Download”. What are the possible business models for Open Design, and could the collaboration with Droog Design make it less controversial and more popular?

Bas van Abel: I’d like to make something clear first. For me, being able to download design based on a new industrial model doesn’t necessarily mean that it’s Open Design. Shapeways and Ponoko are doing this as well and I wouldn’t call them Open Design platforms. They are however part of the context of open design. Droog approached it from this industrial perspective, while our perspective was from a more social disruptive one. I think they are very much related (a new industrial model will change social, economic and political modes), but the approach is different. That was also the exciting part about this collaboration.

The technical framework we have been developing within the collaboration is very similar to what Ponoko is doing with it’s maker system. Though the “design for download” business models are much more consumer oriented. We’ve been looking at the added value for consumers if you have on demand production and DIY production. With on demand production the business models are based on distributed production (could be a Fablab) and the consumer experience is in using the tools to design part their own product. With DIY production the focus of the business models are much more on services from DIY facilities. Making becomes part of the consumer product experience.

And about making Open Design less controversial with the collaboration with Droog Design, I think this definitely contributed to the acceptance within “design culture”, but we have been working on several projects, which have helped making open design more popular. We are very excited by our Open Design Lab nomination for the Rotterdam Design Prize, which is a great acknowledgment on the importance of Open Design.


Massimo Menichinelli: What do you think Open Design will be: users fabbing professional designers’ projects or designers and users collaborating in the design process? Or will there be a division between bottom-up user-driven design and elite professional designers’ and companies’ projects?

Bas van Abel: Yes, yes and yes. To me open design is about ownership and responsibility. Openness is a way of creating transparency. We need more transparency in general to be more emphatic with the things created around us. Open design is just part of this change towards more transparency. What this does to the role of the designer is just a small aspect of this change. More transparency will have an impact on society as a whole.


Massimo Menichinelli: The digital fabrication ecosystem at the moment consists of onlice services (like Shapeways), Fab Labs, hackerspaces, commercial high-end tools and cheap open hardware tools. Chris Anderson even suggested to manufacture DIY and Open products in China. How will these interact among each other?

Bas van Abel: You only have to look at the current shanzhai developments in Shenzhen to see where this is going in China. There hackerspaces are popping up working on all kinds of open design/hardware projects based on micro-manufacturing. It’s where the economic benefits of open and community based small-scale manufacturing are taking shape. Shanzhai has for a while been seen as piracy, but it is far past that and turning into a true open grassroots manufacturing model.

A very interesting conversation on the future impact of Shanzhai can be found here: http://www.iftf.org/ShanzhaiFutures

Will Open Design have a place within traditional manufacturing companies or will it work only with individual or community-based fabbing?

Digital production, online platforms for knowledge sharing, information access, exchange systems and social networks radically change the structure of society.
Ever since the Industrial Revolution, we have been building in mass production, a non-transparent, centralized and closed system. There is still a big gap between the principles and drivers in our “digital world” and our “physical world”. Open design, hackerspaces, shanzhai, Fablabs, DIY… they are all moving towards closing this gap.

Looking at the future, I believe we are heading for a world where our societal, industrial and economical models will be based on the same principles we use in our current communication systems. It’s distributed, social and transparent.


Massimo Menichinelli: Open Design and Fab Labs need tools (software, manufacturing machines, etc..) but also supply chains, partnerships, services, … How can we design a system that enables people to develop Open Design projects?

Bas van Abel: When you’re talking about the open source part of open design, we need to know what is the source of design. This is a far more complicated question than with software, though I think it is possible to start creating systems for this. I always see the analogy with cooking. You have a very culturally embedded local production with local ingredients, but you also have an international exchange system in the form of recipes. On top of that the production facilities (the kitchen) and the tools are pretty standardized. If you take this to open design, a common design language for exchange could be layered the same way. Our kitchen is for example the Fablab and the local materials, the recipes are the instructions and finely the secret ingredient is your designer signature.

Off-course we also need to create collaboration systems etc., but I think a common language is where we have to start. Only this way we can truly work in an open and distributed way.


Massimo Menichinelli: Open Design now seems to be based on small individual projects instead of large, collaborative and community-based projects. What I’m trying to do with Open P2P Design is to start the design process from communities (or at least include them in it) helping them to self-organize a collaborative design process. What do you think about this issue?

Bas van Abel: Good luck ;-) !
It sounds a bit corny, but I think the biggest open design project we are working on is society itself. Design is more and more being used as a mechanism to solve societal issues. Within this context, design processes need to be open, transparent and reciprocal. We need systems that are able to organize this ongoing and ever changing design process. Open P2P Design is a great initiative, which I think reflects one of our current societal challenges.


Massimo Menichinelli: Quite often Open Design is seen as possible solution towards making our society more sustainable (and there are even examples of Green Fab Labs). Do you agree with this idea? How could we further explore it?

Bas van Abel: Like I said, I believe Open design creates transparency, which creates more ownership, which creates more responsibility. Open design is therefore a driver for a more responsible, emphatic society, where efficiency is not based on purely on costs, but also on conditions, energy and relevance.

Also, if we want to drive towards a next industrial revolution we also have to develop new energy sources. A great vision on industrial revolutions has been defined by Jeremy Rifkin, who stresses the critical combination of new energy and communication systems to drive industrial revolutions. We have a distributed communication system, but we still work with central energy systems. Fablabs and open design can be great platforms for developing distributed renewable energy systems.

Share

From 17th to 26th June, there was “Futur En Seine” in Paris, a popular festival about life and digital creation. I had the chance to be here during a whole week, hosted and working in the temporary FabLab² as a finalist of the (Un)limited Design Contest.
More details of the work in progress on my blog, flickr, and on thingiverse for the files of my project of a folding shelve (Ronen Kadushin and other liked it ^^).

It was a very good occasion to taste what could be a Fab Lab, from the designer point of view (its addictive to have access to all these tools), but also for the public (I think we evangelized a wide audience) and the interaction with them (we made plenty of things for/with many people). And now everyone want a permanent Fab Lab at the “Citée des Sciences et de l’Industrie”.

Besides that, there were a lots of conferences (I missed “what tools for amateurs in a Fab Lab context?”, but we can read about here, in French) and many events/workshop (for diy enthusiasts, kids, to learn 3D softwares, or Arduino,etc.) see also this pearltree.

I was very occupied by the Fab Lab, but I could attend at least some conferences, including the one I was waiting for : The Future of Creation (with Neil!).
I took many notes but what’s following is the most important things I keep from this presentation and for each speaker.

There was two major keyword : open, and collaborative.
From the enlightenment of creativity, that spread with the democratization of digital tools and the rise of the sharing culture, to the basic freedom of the commons that are needed to really enable that sort of renaissance of a new free creative culture.

Marleen Stikker

She bets that in the future it will be “open design by default”, open as the new norm in design, including all the design process. With the digital and distributed manufacturing revolution, products are personal again and we can put them online or share them like music. That disrupts all the known business models, and design people are afraid but more and more understand the shift: cut the middle man, share blueprint not product.

She also insists on open knowledge, because knowledge empower peoples, we must understand how things are made (like they said “if you can’t open it…you don’t own it”). And with the Open Data movement, all is new again, allowing anyone to make meaning from data. And when having a bunch of personal data, we can and tend to quantify ourselves. Imagine now that everyone not only use the data but can also add their own, by sharing them, like for the citizen research (not counting butterflies, but your CO² footprint by example).
(more…)

Share

Just after my participation in the Maker Lab at the DMY Berlin 2011, I finally had the chance to meet and interview Jay CousinsPedro PinedaChristophe Vaillant from Open Design City, a co-working and community-based space for making hosted in the Betahaus (Berlin, Germany). The following interview is the result of a reconstruction of a great half a day of sharing of ideas and talking in Berlin.
(By the way: I’m going to be again in Berlin next week for the Open Knowledge Conference: I’ll be part of a panel and workshop on creating a standard for Open Hardware and Design, more details on the website of the event.)

Massimo Menichinelli: Could you please tell us the story of Open Design City, how it started and what is planned for the near future?

Jay Cousins – Pedro Pineda – Christophe Vaillant Open Design City happened by accident, starting from an existing community, with an event in Betahaus in February 2010.
Various makers from Berlin and other places met for an Open Design Event, which resulted in a dinner party, numerous products, experiments and the documentary “delivered in beta”. The design festival DMY Berlin then was interested in having a Maker space, 200 square meters of space, with a budget of 3000 € for materials and transportation provided by Etsy (Editor’s note: Etsy has an office in Berlin, here). Then Betahaus wanted to start a Fab Lab, and before the MakerLab, we opened the space in Betahaus, catalysed by the community formed in creating the MakerLab. We confronted business models, asked the community about how to organize (and then create) the space. People brought tools, resources and ideas in the space, that was not defined in the beginning. We left it up to the community to share tools, skills, machines and organize events and workshops to launch the space.
Everything in the place has been built or donated by the members, except for a series of tools donated by the marketing department at Bosch. Then CNC machines and a Makerbot arrived later.

We are now in a transition process, recruiting more members in order to cope with the rental costs, and trying to establish a long-term business plan (because everything happened by accident). Since we don’t have a legal status yet, we are not receiving any subsidies from government or companies, the space is offered by Betahuas but all the money comes from members, so there’s need to find more money.
We are trying to establish connections with companies that may benefit from the space, but in any case the community comes first for us. It is a space by the community for the community, and we are trying to create opportunities for the community to make money through workshops and more services.


Massimo Menichinelli: What is the current situation in Berlin for Fab Labs and Open Design? What kind of impact a Fab Lab like yours could have in Berlin?
(more…)

Share

If you have 30 minutes, I suggest you to watch this video of Neil Gershenfeld at Maker Faire Bay Area 2011, where he fully explain Fabbing and Fab Labs and current state of the research about digital fabrication as the act of embodying computation. From machines that make machines to code that becomes an object, like information does in proteins. Note the sentence “the killer app for digital fabrication is personal fabrication”.

Analog phone calls degraded with distance; we now have the Internet. Analog computations degraded with time; we now have PCs. But today’s most advanced manufacturing processes, whether additive or subtractive, remain analog because the materials themselves don’t contain information. Prof. Neil Gershenfeld, Director of MIT’s Center for Bits and Atoms, will present research on digital materials, and discuss its implications for the future of making things.

via | Digital Fabber

Share

In a previous post, I started explaining that Open Design is now getting out of the underground, since many important design companies, institutions and sci-fi writers are now actively working on it. This does not mean that all the problems that we must solve in order to have a real collaborative Open Design are gone; it’s just easier now to talk about Open Design, since we have famous examples to show.
With this post I will show other important examples coming from the Netherlands (other examples will be shown in a third and last post).

03. A competition, Droog Design and a book, from the Netherlands

03. 01 (Un)limited Design contest

The first Open Design competition, (Un)limited Design Contest, was held in 2009 and 2010, in first instance in The Netherlands, in the second year also in Germany and Belgium. During the first year about 80 designs/products were submitted to form the first (Un)limited Design collection.
The competition has been organized by Premsela (who runs an interesting program about Open Design called People’s Republic of Design), Waag Society, Etsy, FabLab Netherlands and Creative Commons Netherlands.

To enter the competition, anyone could either submit a new design or make a derivative of an existing design submitted by others by using the machines in a Fab Lab or any other prototyping facility. For this reason, apart from the designs themselves, the blueprints and instructions relating to the submissions are also published on the competition website under a Creative Commons license.

As part of the festival Future en Seine 2011, Fablab Squared and Mag/Lab will host a French edition of the (Un)limited Design Contest (from 25th March until 29th May).
The contest received a lot of international attention currently, with requests for an edition in Austria and Brazil.

03. 02 Droog Design: Design for download

We can certainly say that Open Design is now mainstream if the most famous conceptual design company starts a business around it. This is the case of Droog Design, that with Mediagilde started the Design for Download initiative (previously called downloadable-design).

This initiative will be presented during the Salone del Mobile in Milan in 2011, but the launch of the platform, featuring various brands and institutions alongside Droog, will occur later this year. The platform will not only include products, but also architecture, home accessories, fashion, food, wearables, and more.
For the moment Droog will present furniture and accessories designed for download by EventArchitectuur and Minale-Maeda, including CNC cut tables, cupboards, desks, side tables, shelves, couches and 3D printed electrical outlets, flowers and charms. Furthermore:
(more…)

Share

Few months ago, Platoniq commissioned me a report about business models for Open Hardware, DIY Craft and Fab Labs, for their crowdfunding project Goteo. It is now available here in English, under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License; it will be soon available in Spanish from Platoniq’s YouCoop website. Just note that the two versions may slightly differ (it happens when you work on two different versions of the same document); the idea is to transform it in a collaborative book in the future, here on openp2pdesign.org.
After the part about Open Hardware, here’s now the second part, about business models for Fab Labs.

Fab Labs and other places for designing and making collaboratively

As we have seen in the previous post, Open Hardware and similar Open projects can grow as communities inside specific places like hackerspaces. Such places are interesting because they are, at the same time, enablers of open and collaborative projects, and business models for them. In this post I will cover Fab Labs, as the most evolved and potentially big places (they could in fact also host hackerspaces) for collaborative projects, and their business models.
Lead by Neil Gershenfeld, the Fab Lab program is part of the MIT’s Center for Bits and Atoms (CBA) and it broadly explores how the content of information relates to its physical representation and can be embodied in or abstracted from: the intersection between information theory and industrial design. A Fab Lab (digital fabrication (fabbing laboratory) is a small-scale workshop with an array of computer controlled tools that cover several different length scales and various materials, democratizing manufacturing technologies previously available only for expensive mass production.
So far Fab Labs have been opened in rural India, northern Norway, various European countries, Afghanistan, Ghana, Boston and Costa Rica. Fab Lab outreach projects are being explored with a growing group of institutional partners and countries including Panama, Trinidad, South Africa, the National Academies, the Indian Department of Science and Technology, and the Africa-America Institute. The official list of FabLabs is hosted here, while other lists can be found here:


View Fab Labs on Earth in a larger map

There is no formal procedure on how to become a Fab Lab and the process is monitored by the MIT. All the labs around the world are in contact with each other through a common video conferencing system hosted at the MIT which is used for ad-hoc meetings, scheduled conferences and the delivery of the Fab Academy training programme.

Funding a Fab Lab: how much does it cost?

CNN reported that the Center for Bits and Atoms was funded with $14 million by the National Science Foundation in 2001. Anyway, starting a Fab Lab should be much cheaper: Fab Lab Afghanistan (in its wiki) and allbusiness.com reported that a full Fab Lab currently costs about $50,000-$55,000 in equipment and materials without MIT’s involvement. Other sources like ideasexist.com and aps.org reported that a Fab Lab should costs only about $20,000.
In 2009, the Center for a Stateless Society proposed to organize a Fab Lab using open-source tools such as the Fab@Home 3D printer, with resulting costs between $2,000 and $5,000 total. Bart Bakker of Utrecht, Netherlands built one for under € 3000. Another initiative called Replab.org proposed the construction of an open source Fab Lab that costs $12,500.
Tools lists are available on the Center for Bits and Atoms website here and here; there is even a task list for managing a Fab Lab as well.

Running a Fab Lab: Business Models

Even the official Fab Lab Charter (drafted in 2007) recognize that Fab Labs could adopt a business model for commercial activities and roughly defines some guidelines for such models:

Business: commercial activities can be incubated in fab labs but they must not conflict with open access, they should grow beyond rather than within the lab, and they are expected to benefit the inventors, labs, and networks that contribute to their success.

(more…)

Share

FULL PRINTED from nueve ojos on Vimeo.

There’s one more reason for going to Barcelona these months: Full Print3d. Printing Objects, an exhibition about 3D Printing in the Disseny Hub Barcelona. Unfortunately I had no time to blog it before, but the exhibition is from 16.06.2010 to 29.05.2011, so there’s still time to visit it.
All of the objects presented at Full Print3d were created using different additive manufacturing processes and are organize into six thematic areas: freeform, variation, customization, complexity, materiality, and finally, applications and research. Some examples are products from Fluid Forms, Freedom of Creation and Nervous System.

The exhibition was curated by Marta Malé–Alemany, architect and co-director of the Masters Program at the Institute for Advanced Architecture of Catalonia (IAAC) (where I gave a lecture one year ago).
I collaborated with Marta for the exhibition (that’s why I’m in the credits), and my little help was mainly about researching the strategic applications of 3D printing with a broader perspective: I’m not interested in the technology details so much, but more in how these technologies can be used for developing Open Design projects and in general, Open and Complex projects.

Marta Malé-Alemany talking about the exhibition (in Catalan):

Full Print3d. Imprimint objectes from DHUB on Vimeo.

(more…)

Share

01. Another Open P2P Design workshop, in Singapore

Open P2P Design workshop in Singapore, November 2009: the last day

After the Seoul workshop, I flew to Singapore for another Open P2P Design workshop with Roger Pitiot at the School of Art, Design & Media of the Nanyang Technological University. The Singapore workshop took place as one of the event of the Singapore Design Festival 2009 and was organized with the help of professor Fabrizio Galli, who organized there a workshop that is already almost a FabLab.

Open P2P Design Workshop @ ADM, Poster

I could stay there only few days (just for the workshop), and I could only feel that while Seoul is like a 24-hour fabbing and piracy shop, Singapore is design, business and marketing hub but with no manufacturing inside (just like big companies like Nike, for example). One of the main avenues is not full of design piracy shops like in Seoul but of multiple high-end brands and consumption. And at the same time, in Singapore the coexistence of the four main ethnic groups (Chinese, Malays, Indians, Europeans) is based not on integration but on the tolerance of their diversity, in the the most globalised country in the world.

The workshop was one day shorter than the Seoul one (and the last day was an Islamic Holiday), we started with around 19 students and ended with around 10 students. Luckily, there were no cultural problems like in Seoul (Singapore was a British colony, after all), and even if the students were younger than in Seoul they were really smart and able to understand how Open Systems (and the Open P2P Design methodology) work in just three days. Moreover, we had the opportunity to learn from the Seoul workshop and change few details.

02. Pictures of the workshop

03. Presentations of the lectures

Here are the presentations of the lectures I gave during the workshops:
(more…)

Share

When you start a FabLab, is more important to know its role within a city than to know exactly how to operate machines.

A Shift: a documentary on FabLab in The Netherlands. from Elmine Wijnia on Vimeo.

Visitors and managers of the FabLabs in The Netherlands tell the story of FabLab.
Please take your time watching it. It is not YouTube bite sized ;)

Nederlandse versie: http://vimeo.com/11275970

via | FabLab.nl

Share
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.